Over 3,000 companies all over the world already trust Gamelearn with their training plans
Over 70% of large American companies are currently using video games in their training plans. Don’t get left behind.
Are you ready to join the game-based learning movement?
“Unlike previous training programs, with Gamelearn’s solutions we have never had to promote online training to employees.”
“It was an effective way to reach different profiles. We covered the training needs of different groups of job positions.”
“I’ve tried other game-based learning products, but the way that Gamelearn captures your interest is very hard to match.”
“Gamification provides a better way to capture the attention of students, particularly for the more boring aspects of the training.”
“We are very satisfied. The completion rate is very high. There are concepts that the game explains very well. It’s truly spectacular.”
“Challenging, competitive and over all very effective.”
“It was a valuable lesson during social distancing. Communication is ever more important when working remotely.”
Sheila Landfair Mueller
Lead Faculty – Organizational Leadership
“It was an exceptional experience for me. Outstanding. You should ask your boss to implement it at your company.”
“We wanted every euro invested in training in order to reach peak performance, and that’s exactly what we achieved.”
“After 12 years of experience and a lot of online programs, I’ve yet to see anything as good as Merchants.”
Training & Development Manager
“One of the biggest challenges for us is finding and retaining talent with attractive learning methods. In order to do that, you not only need a variety of topics, but also a wide range of methods. Reading a PDF document can no longer be the only learning technique a company offers.”
“We loved it all… the product, the characters, the stories. It was a revolution. Our training has a clear before and after.”
“It’s made it much easier for new hires to connect and identify with our brand. Using ADA, every department in our whole organization went through onboarding.”
“From an L&D perspective, we wanted higher learner participation and to cater to an immediate business need — upskilling negotiation.”
“Many people tell us that they’ve been able to put what they learn into practice in real situations and that this has helped them enormously in their everyday lives.”
“It was an effective way to reach different professional profiles within the company. We covered the training needs of various different job positions.”
Ready to create your own professional-grade training video games?