Over 3,000 companies all over the world already trust Gamelearn with their training plans

Over 70% of large American companies are currently using video games in their training plans. Don’t get left behind.




“It just had that WOW factor. It really felt like you were watching something from Disney or Pixar and the implementation on our part was so easy. Actually, everybody learned something fun.”

 

Kyle Freedman
Corporate Training Manager




“I think what Gamelearn offers is a platform that’s suitable for everybody, even if you’ve never experienced any kind of e-learning or gamification before. It’s so easy to access.”

 

James Emanuel

Global Learning & Development Manager




“Through game-based learning, we’ve achieved excellent training results, which has always been the goal, especially in two complex areas such as productivity and employee engagement.”

 

Juan Tinoco
HR Director




“Gamelearn has the value of other
e-learning platforms, but with added elements of competition among players, engagement and personalized feedback. Overall, it is an enhanced version of these e-learning platforms.”

 

Carlos Molinero

Director of Human Resources




“It just had that WOW factor. It really felt like you were watching something from Disney or Pixar and the implementation on our part was so easy. Actually, everybody learned something fun.”

 

Kyle Freedman
Corporate Training Manager




“I think what Gamelearn offers is a platform that’s suitable for everybody, even if you’ve never experienced any kind of e-learning or gamification before. It’s so easy to access.”

 

James Emanuel

Global Learning & Development Manager




“Through game-based learning, we’ve achieved excellent training results, which has always been the goal, especially in two complex areas such as productivity and employee engagement.”

 

Juan Tinoco
HR Director




“Gamelearn has the value of other
e-learning platforms, but with added elements of competition among players, engagement and personalized feedback. Overall, it is an enhanced version of these e-learning platforms.”

 

Carlos Molinero

Director of Human Resources




“The video game makes it easy for employees to bring what they learn directly to their jobs. They almost immediately see it in their day-to-day and it helps them change the way they do things.”

 

Gloria Arias Martínez

Personnel Management




“People enjoyed it. While you’re having fun, you’re also unconsciously soaking in what you’re reading and the tools that the game is giving you. We covered a lot of ground in just a short period of time.”

 

Betsy Ninco
Skill development manager




“The response to the course has been very positive, to the point where we’ve seen cases in which the employee spent their own personal time completing the training.”

 

Miklos Szaszkay

HR SSO Learning & Development Manager




“This initiative has engaged our employees and it has really proven to be attractive to them; that is why it has been a success.”

 

Luis Sagí-Vela

Training & Development Manager




“The video game makes it easy for employees to bring what they learn directly to their jobs. They almost immediately see it in their day-to-day and it helps them change the way they do things.”

 

Gloria Arias Martínez

Personnel Management



“People enjoyed it. While you’re having fun, you’re also unconsciously soaking in what you’re reading and the tools that the game is giving you. We covered a lot of ground in just a short period of time.”

 

Betsy Ninco
Skill development manager




“The response to the course has been very positive, to the point where we’ve seen cases in which the employee spent their own personal time completing the training.”

 

Miklos Szaszkay

HR SSO Learning & Development Manager




“This initiative has engaged our employees and it has really proven to be attractive to them; that is why it has been a success.”

 

Luis Sagí-Vela

Training & Development Manager




“Training nowadays, in the digital age, requires innovation. Not just innovation for its own sake, but with a goal in mind. And games work. Working with Gamelearn for the past six years has brought us many things, and we want this to continue.”

 

Carlos Rubio

Training and Development Manager




“The training experience is spectacular. I have seen it change behaviors and conducts within my company.”

 

Daniel Ferreiro
HR Director




“We had an employee use Gamelearn for the first time this year, and he said it was the best training in 19 years he’s ever received at our company. It’s pretty sweet.” 


Chicka Elloy
Senior Director, Strategic Talent Management




“We have experienced a cost reduction in training of a 58%.”

 

Tanit Ruiz
Learning & Development Director 




“Training nowadays, in the digital age, requires innovation. Not just innovation for its own sake, but with a goal in mind. And games work. Working with Gamelearn for the past six years has brought us many things, and we want this to continue.”

 

Carlos Rubio

Training and Development Manager




“The training experience is spectacular. I have seen it change behaviors and conducts within my company.”

 

Daniel Ferreiro
HR Director




“We had an employee use Gamelearn for the first time this year, and he said it was the best training in 19 years he’s ever received at our company. It’s pretty sweet.” 


Chicka Elloy
Senior Director, Strategic Talent Management




“We have experienced a cost reduction in training of a 58%.”

 

Tanit Ruiz
Learning & Development Director 



“In terms of effectiveness and efficiency, the training experience is extraordinary.”

 

Scherezade Miletich

Director of Development




“Instead of just offering standard classroom training, we can give our students something that’s both fun and modern to venture a little further into the digital age.”

 

Sabrina Robin
CAP Coordinator




“Competing and playing brings out the best in you. By doing so, you assimilate the information better and you can use it in your day-to-day.” 


José Miguel Mejías
Debt Collection Director




“It draws employees into their training instead of imposing it on them.”

 

José Vicente Navarro
Training Manager



“In terms of effectiveness and efficiency, the training experience is extraordinary.”

 

Scherezade Miletich

Director of Development




“Instead of just offering standard classroom training, we can give our students something that’s both fun and modern to venture a little further into the digital age.”

 

Sabrina Robin
CAP Coordinator




“Competing and playing brings out the best in you. By doing so, you assimilate the information better and you can use it in your day-to-day.” 


José Miguel Mejías
Debt Collection Director




“It draws employees into their training instead of imposing it on them.”

 

José Vicente Navarro
Training Manager




“The feedback has been overwhelmingly positive. The vast majority of our learners were really engaged with the program.”

 

Henry C. Docx

Senior Manager, Talent Development




“The games have a fun component that’s directly linked to emotion. Nothing can compare to how powerful of a tool emotion is when it comes to remembering information.

 

Magdalena González

Corporate Training Manager




“The feedback has been overwhelmingly positive. The vast majority of our learners were really engaged with the program.”

 

Henry C. Docx

Senior Manager, Talent Development




“The games have a fun component that’s directly linked to emotion. Nothing can compare to how powerful of a tool emotion is when it comes to remembering information.

 

Magdalena González

Corporate Training Manager

Are you ready to join the game-based learning movement?

 

“It’s not your typical training: a PowerPoint presentation and a speech. Here you get an explanation of what you have to do and you compete while doing it.”

 

Jorge Julio Espinosa
Mánager de Institutional Development Manager

“Unlike previous training programs, with Gamelearn’s solutions we have never had to promote online training to employees.”

 

Yolanda Otero
Head of Leadership Training and Knowledge Management

“It was an effective way to reach different profiles. We covered the training needs of different groups of job positions.”

 

José Goyos
Training Coordinator

“I’ve tried other game-based learning products, but the way that Gamelearn captures your interest is very hard to match.”

 

Urmila Mukherjee
Training and Development Manager

“Gamification provides a better way to capture the attention of students, particularly for the more boring aspects of the training.”

 

Carlos Gallardo Flores

Training Director

“I recommend and encourage other companies to do the course; it is a great investment for employee development.”

 

Théo Douetts Camurça
Director Franchise Development EMEA

“We are very satisfied. The completion rate is very high. There are concepts that the game explains very well. It’s truly spectacular.”

 

Iñaki González-Barredo
Training Manager

“Challenging, competitive and over all very effective.”

 

Yolanda Huerga
HR Director

“It was a valuable lesson during social distancing. Communication is ever more important when working remotely.”

 


Sheila Landfair Mueller

Ph.D.
Lead Faculty – Organizational Leadership

“Innovative and addictive! The best way to get people motivated to complete their training.”

 

Clement Maziol
E-Learning Manager

“It was an exceptional experience for me. Outstanding. You should ask your boss to implement it at your company.”

 

Leonardo Ferre
Metropolitan Manager

“We wanted every euro invested in training in order to reach peak performance, and that’s exactly what we achieved.”

 

Francisco de la Calle
C&B Manage

“After 12 years of experience and a lot of online programs, I’ve yet to see anything as good as Merchants.”

 

Andrew Bunn

Andrew Bunn
Training & Development Manager

“Gamification makes it much easier to capture students’ attention, particularly for the more boring aspects of training.”

 

Carlos Gallardo Flores
Training Director

“One of the biggest challenges for us is finding and retaining talent with attractive learning methods. In order to do that, you not only need a variety of topics, but also a wide range of methods. Reading a PDF document can no longer be the only learning technique a company offers.”

 

Kerstin Klockenbrink
Head of Dometic Academy

“We loved it all… the product, the characters, the stories. It was a revolution. Our training has a clear before and after.”

 

Yolanda Díaz-Chirón Sastre
National Training and Development Manager

“It’s made it much easier for new hires to connect and identify with our brand. Using ADA, every department in our whole organization went through onboarding.”

 

Enrique Moreno

Training Manager

“Working with Gamelearn helped us overcome the challenges of having a workforce spread out all over the world. We were able to embrace a digital transformation within the department and company.”

 

Jaime Velasco
Manager Engagement, Learning & Development

“From an L&D perspective, we wanted higher learner participation and to cater to an immediate business need — upskilling negotiation.”

 

Aditi Sharma
Learning and Development Lead

“Many people tell us that they’ve been able to put what they learn into practice in real situations and that this has helped them enormously in their everyday lives.”

 

Sébastien Ioannitis-McColl
Business Competitiveness Counselor

“It was an effective way to reach different professional profiles within the company. We covered the training needs of various different job positions.”

 

Brenda Sánchez

Training Coordinator

Ready to create your own professional-grade training video games?

 

Any questions?